The next gm(48) will take place on Oct 20, 2018. Opening a video file is a different operation on different OSs. This is a reasonable decision by YoYo Games to keep the GMS2 codebase clean and move all platform-dependent, OS-specific source code outside and consider it an extension. here's a bit of logging I do every frame: // Frame X:313 DX:4. This read only variable returns the position (along the x-axis) within the room of the left hand bounding box for the instance, where the bounding box is defined by the maximum width and height of the mask for the instance (as set by the spriteindex or by the maskindex ). Somehow, bboxleft uses a float value as a reference point, despite my x being set as an integer value in my code. The gm(48) is a casual, fun game jam that helps you to learn and grow as a developer. GameMaker Studio 2 moves a lot of built-in functionality from previous versions into extensions. I'm hunting bugs in my projects, and I struggling with some rounding issues and the bboxleft variable. ![]() Shining a light on high-quality projects and resources created by our community.įor more than 8 years, the tight-knit community of /r/gamemaker has run the game jam gm(48) for GameMaker developers of all ages and experience levels. Share the latest pictures and videos of your gameĪre you in need of motivation? Then take a stab at these creative challenges. Scheduled content ScheduleĪsk questions, ask for assistance or ask about something else entirely.ĭiscuss game design and game development. Join in the conversation, get help with any issues you might have and connect with your fellow developers! We also have a Steam Group for playing games. r/gamemaker sponsors three chat-rooms: IRC, a Discord server, and a Slack team. Im hunting bugs in my projects, and I struggling with some rounding issues and the bboxleft variable. Content must be appropriately flaired at the time of submission GameMaker BboxLeft & Negative X Speed Hello.Technical support requests are to be directed to YoYo Games Support. ![]()
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